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/**
* 监听页面内值的变化,主要用于动态开关swipe-action
* @param {Object} newValue
* @param {Object} oldValue
* @param {Object} ownerInstance
* @param {Object} instance
*/
function sizeReady(newValue, oldValue, ownerInstance, instance) {
var state = instance.getState()
state.position = JSON.parse(newValue)
if (!state.position || state.position.length === 0) return
var show = state.position[0].show
state.left = state.left || state.position[0].left;
// 通过用户变量,开启或关闭
if (show) {
openState(true, instance, ownerInstance)
} else {
openState(false, instance, ownerInstance)
}
}
/**
* 开始触摸操作
* @param {Object} e
* @param {Object} ins
*/
function touchstart(e, ins) {
var instance = e.instance;
var state = instance.getState();
var pageX = e.touches[0].pageX;
// 开始触摸时移除动画类
instance.removeClass('ani');
var owner = ins.selectAllComponents('.button-hock')
for (var i = 0; i < owner.length; i++) {
owner[i].removeClass('ani');
}
// state.position = JSON.parse(instance.getDataset().position);
state.left = state.left || state.position[0].left;
// 获取最终按钮组的宽度
state.width = pageX - state.left;
ins.callMethod('closeSwipe')
}
/**
* 开始滑动操作
* @param {Object} e
* @param {Object} ownerInstance
*/
function touchmove(e, ownerInstance) {
var instance = e.instance;
var disabled = instance.getDataset().disabled
var state = instance.getState()
// fix by mehaotian, TODO 兼容 app-vue 获取dataset为字符串 , h5 获取 为 undefined 的问题,待框架修复
disabled = (typeof(disabled) === 'string' ? JSON.parse(disabled) : disabled) || false;
if (disabled) return
var pageX = e.touches[0].pageX;
move(pageX - state.width, instance, ownerInstance)
}
/**
* 结束触摸操作
* @param {Object} e
* @param {Object} ownerInstance
*/
function touchend(e, ownerInstance) {
var instance = e.instance;
var disabled = instance.getDataset().disabled
var state = instance.getState()
// fix by mehaotian, TODO 兼容 app-vue 获取dataset为字符串 , h5 获取 为 undefined 的问题,待框架修复
disabled = (typeof(disabled) === 'string' ? JSON.parse(disabled) : disabled) || false;
if (disabled) return
// 滑动过程中触摸结束,通过阙值判断是开启还是关闭
// fixed by mehaotian 定时器解决点击按钮touchend 触发比 click 事件时机早的问题 ,主要是 ios13
moveDirection(state.left, -40, instance, ownerInstance)
}
/**
* 设置移动距离
* @param {Object} value
* @param {Object} instance
* @param {Object} ownerInstance
*/
function move(value, instance, ownerInstance) {
var state = instance.getState()
// 获取可滑动范围
var x = Math.max(-state.position[1].width, Math.min((value), 0));
state.left = x;
instance.setStyle({
transform: 'translateX(' + x + 'px)',
'-webkit-transform': 'translateX(' + x + 'px)'
})
// 折叠按钮动画
buttonFold(x, instance, ownerInstance)
}
/**
* 移动方向判断
* @param {Object} left
* @param {Object} value
* @param {Object} ownerInstance
* @param {Object} ins
*/
function moveDirection(left, value, ins, ownerInstance) {
var state = ins.getState()
var position = state.position
var isopen = state.isopen
if (!position[1].width) {
openState(false, ins, ownerInstance)
return
}
// 如果已经是打开状态,进行判断是否关闭,还是保留打开状态
if (isopen) {
if (-left <= position[1].width) {
openState(false, ins, ownerInstance)
} else {
openState(true, ins, ownerInstance)
}
return
}
// 如果是关闭状态,进行判断是否打开,还是保留关闭状态
if (left <= value) {
openState(true, ins, ownerInstance)
} else {
openState(false, ins, ownerInstance)
}
}
/**
* 设置按钮移动距离
* @param {Object} value
* @param {Object} instance
* @param {Object} ownerInstance
*/
function buttonFold(value, instance, ownerInstance) {
var ins = ownerInstance.selectAllComponents('.button-hock');
var state = instance.getState();
var position = state.position;
var arr = [];
var w = 0;
for (var i = 0; i < ins.length; i++) {
if (!ins[i].getDataset().button) return
var btnData = JSON.parse(ins[i].getDataset().button)
// fix by mehaotian TODO 在 app-vue 中,字符串转对象,需要转两次,这里先这么兼容
if (typeof(btnData) === 'string') {
btnData = JSON.parse(btnData)
}
var button = btnData[i] && btnData[i].width || 0
w += button
arr.push(-w)
// 动态计算按钮组每个按钮的折叠动画移动距离
var distance = arr[i - 1] + value * (arr[i - 1] / position[1].width)
if (i != 0) {
ins[i].setStyle({
transform: 'translateX(' + distance + 'px)',
})
}
}
}
/**
* 开启状态
* @param {Boolean} type
* @param {Object} ins
* @param {Object} ownerInstance
*/
function openState(type, ins, ownerInstance) {
var state = ins.getState()
var position = state.position
if (state.isopen === undefined) {
state.isopen = false
}
// 只有状态有改变才会通知页面改变状态
if (state.isopen !== type) {
// 通知页面,已经打开
ownerInstance.callMethod('change', {
open: type
})
}
// 设置打开和移动状态
state.isopen = type
// 添加动画类
ins.addClass('ani');
var owner = ownerInstance.selectAllComponents('.button-hock')
for (var i = 0; i < owner.length; i++) {
owner[i].addClass('ani');
}
// 设置最终移动位置
move(type ? -position[1].width : 0, ins, ownerInstance)
}
module.exports = {
sizeReady: sizeReady,
touchstart: touchstart,
touchmove: touchmove,
touchend: touchend
}